Singing and listening to music are fundamental human activities that reflect society and culture. The emergenc […]
Read More »In competitive rhythm gaming, the selection of songs (or “charts”) to be played is a crucial facto […]
Read More »はじめに 山西研究室B4の武内です.2025年3月17日から19日に京都大学の百周年時計台記念館を会場に開催された「第75回エンタテインメントコンピューティング研究発表会」での研究発表について報告いたします. 私は『イン […]
Read More »This paper examines the similarity of casting tendencies among voice actors by focusing on the casting history […]
Read More »Composers for Digital Audio Workstation (DAW)-based music must choose synthesizers for their music from a wide […]
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